campaigns : section.begin
   [*] : struct.begin
      Name = tutcam
      Enabled = True
      Visible = True
      RequireToVisible = 
      LocaleName = tutcam.name
      LocaleDescr = tutcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = tutmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = tutmis1.name
            LocaleDescr = tutmis1.description
            MapPath = .\data\maps\missions\tutmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\tutmis1.lng
         struct.end
         [*] : struct.begin
            Name = tutmis2
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = tutmis2.name
            LocaleDescr = tutmis2.description
            MapPath = .\data\maps\missions\tutmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\tutmis2.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = netcam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 32
      LocaleName = netcam.name
      LocaleDescr = netcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = netmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = netmis1.name
            LocaleDescr = netmis1.description
            MapPath = .\data\maps\missions\netmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\netmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = netmis2
            Enabled = True
            Visible = False
            RequireToVisible = netmis1
            LocaleName = netmis2.name
            LocaleDescr = netmis2.description
            MapPath = .\data\maps\missions\netmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\netmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = netmis3
            Enabled = True
            Visible = False
            RequireToVisible = netmis2
            LocaleName = netmis3.name
            LocaleDescr = netmis3.description
            MapPath = .\data\maps\missions\netmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\netmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = netmis4
            Enabled = True
            Visible = False
            RequireToVisible = netmis3
            LocaleName = netmis4.name
            LocaleDescr = netmis4.description
            MapPath = .\data\maps\missions\netmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\netmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = netmis5
            Enabled = True
            Visible = False
            RequireToVisible = netmis4
            LocaleName = netmis5.name
            LocaleDescr = netmis5.description
            MapPath = .\data\maps\missions\netmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\netmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = scecam3
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 32
      LocaleName = scecam3.name
      LocaleDescr = scecam3.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = scemis9
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis9.name
            LocaleDescr = scemis9.description
            MapPath = .\data\maps\missions\scemis9.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis9.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis10
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis10.name
            LocaleDescr = scemis10.description
            MapPath = .\data\maps\missions\scemis10.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis10.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis11
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis11.name
            LocaleDescr = scemis11.description
            MapPath = .\data\maps\missions\scemis11.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis11.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis12
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis12.name
            LocaleDescr = scemis12.description
            MapPath = .\data\maps\missions\scemis12.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis12.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = spacam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 16
      LocaleName = spacam.name
      LocaleDescr = spacam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = spamis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = spamis1.name
            LocaleDescr = spamis1.description
            MapPath = .\data\maps\missions\spamis1.map
            MapLocalePath = .\data\locale\%lang%\missions\spamis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = spamis2
            Enabled = True
            Visible = False
            RequireToVisible = spamis1
            LocaleName = spamis2.name
            LocaleDescr = spamis2.description
            MapPath = .\data\maps\missions\spamis2.map
            MapLocalePath = .\data\locale\%lang%\missions\spamis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = spamis3
            Enabled = True
            Visible = False
            RequireToVisible = spamis2
            LocaleName = spamis3.name
            LocaleDescr = spamis3.description
            MapPath = .\data\maps\missions\spamis3.map
            MapLocalePath = .\data\locale\%lang%\missions\spamis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = spamis4
            Enabled = True
            Visible = False
            RequireToVisible = spamis3
            LocaleName = spamis4.name
            LocaleDescr = spamis4.description
            MapPath = .\data\maps\missions\spamis4.map
            MapLocalePath = .\data\locale\%lang%\missions\spamis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = spamis5
            Enabled = True
            Visible = False
            RequireToVisible = spamis4
            LocaleName = spamis5.name
            LocaleDescr = spamis5.description
            MapPath = .\data\maps\missions\spamis5.map
            MapLocalePath = .\data\locale\%lang%\missions\spamis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = turcam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 16
      LocaleName = turcam.name
      LocaleDescr = turcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = turmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = turmis1.name
            LocaleDescr = turmis1.description
            MapPath = .\data\maps\missions\turmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\turmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = turmis2
            Enabled = True
            Visible = False
            RequireToVisible = turmis1
            LocaleName = turmis2.name
            LocaleDescr = turmis2.description
            MapPath = .\data\maps\missions\turmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\turmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = turmis3
            Enabled = True
            Visible = False
            RequireToVisible = turmis2
            LocaleName = turmis3.name
            LocaleDescr = turmis3.description
            MapPath = .\data\maps\missions\turmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\turmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = turmis4
            Enabled = True
            Visible = False
            RequireToVisible = turmis3
            LocaleName = turmis4.name
            LocaleDescr = turmis4.description
            MapPath = .\data\maps\missions\turmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\turmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = turmis5
            Enabled = True
            Visible = False
            RequireToVisible = turmis4
            LocaleName = turmis5.name
            LocaleDescr = turmis5.description
            MapPath = .\data\maps\missions\turmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\turmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = scocam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 64
      LocaleName = scocam.name
      LocaleDescr = scocam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = scomis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scomis1.name
            LocaleDescr = scomis1.description
            MapPath = .\data\maps\missions\scomis1.map
            MapLocalePath = .\data\locale\%lang%\missions\scomis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scomis2
            Enabled = True
            Visible = False
            RequireToVisible = scomis1
            LocaleName = scomis2.name
            LocaleDescr = scomis2.description
            MapPath = .\data\maps\missions\scomis2.map
            MapLocalePath = .\data\locale\%lang%\missions\scomis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scomis3
            Enabled = True
            Visible = False
            RequireToVisible = scomis2
            LocaleName = scomis3.name
            LocaleDescr = scomis3.description
            MapPath = .\data\maps\missions\scomis3.map
            MapLocalePath = .\data\locale\%lang%\missions\scomis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scomis4
            Enabled = True
            Visible = False
            RequireToVisible = scomis3
            LocaleName = scomis4.name
            LocaleDescr = scomis4.description
            MapPath = .\data\maps\missions\scomis4.map
            MapLocalePath = .\data\locale\%lang%\missions\scomis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scomis5
            Enabled = True
            Visible = False
            RequireToVisible = scomis4
            LocaleName = scomis5.name
            LocaleDescr = scomis5.description
            MapPath = .\data\maps\missions\scomis5.map
            MapLocalePath = .\data\locale\%lang%\missions\scomis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = prucam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 8
      LocaleName = prucam.name
      LocaleDescr = prucam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = prumis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = prumis1.name
            LocaleDescr = prumis1.description
            MapPath = .\data\maps\missions\prumis1.map
            MapLocalePath = .\data\locale\%lang%\missions\prumis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = prumis2
            Enabled = True
            Visible = False
            RequireToVisible = prumis1
            LocaleName = prumis2.name
            LocaleDescr = prumis2.description
            MapPath = .\data\maps\missions\prumis2.map
            MapLocalePath = .\data\locale\%lang%\missions\prumis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = prumis3
            Enabled = True
            Visible = False
            RequireToVisible = prumis2
            LocaleName = prumis3.name
            LocaleDescr = prumis3.description
            MapPath = .\data\maps\missions\prumis3.map
            MapLocalePath = .\data\locale\%lang%\missions\prumis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = prumis4
            Enabled = True
            Visible = False
            RequireToVisible = prumis3
            LocaleName = prumis4.name
            LocaleDescr = prumis4.description
            MapPath = .\data\maps\missions\prumis4.map
            MapLocalePath = .\data\locale\%lang%\missions\prumis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = prumis5
            Enabled = True
            Visible = False
            RequireToVisible = prumis4
            LocaleName = prumis5.name
            LocaleDescr = prumis5.description
            MapPath = .\data\maps\missions\prumis5.map
            MapLocalePath = .\data\locale\%lang%\missions\prumis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = swecam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 8
      LocaleName = swecam.name
      LocaleDescr = swecam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = swemis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = swemis1.name
            LocaleDescr = swemis1.description
            MapPath = .\data\maps\missions\swemis1.map
            MapLocalePath = .\data\locale\%lang%\missions\swemis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = swemis2
            Enabled = True
            Visible = False
            RequireToVisible = swemis1
            LocaleName = swemis2.name
            LocaleDescr = swemis2.description
            MapPath = .\data\maps\missions\swemis2.map
            MapLocalePath = .\data\locale\%lang%\missions\swemis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = swemis3
            Enabled = True
            Visible = False
            RequireToVisible = swemis2
            LocaleName = swemis3.name
            LocaleDescr = swemis3.description
            MapPath = .\data\maps\missions\swemis3.map
            MapLocalePath = .\data\locale\%lang%\missions\swemis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = swemis4
            Enabled = True
            Visible = False
            RequireToVisible = swemis3
            LocaleName = swemis4.name
            LocaleDescr = swemis4.description
            MapPath = .\data\maps\missions\swemis4.map
            MapLocalePath = .\data\locale\%lang%\missions\swemis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = swemis5
            Enabled = True
            Visible = False
            RequireToVisible = swemis4
            LocaleName = swemis5.name
            LocaleDescr = swemis5.description
            MapPath = .\data\maps\missions\swemis5.map
            MapLocalePath = .\data\locale\%lang%\missions\swemis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = scecam2
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 8
      LocaleName = scecam2.name
      LocaleDescr = scecam2.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = scemis6
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis6.name
            LocaleDescr = scemis6.description
            MapPath = .\data\maps\missions\scemis6.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis6.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis7
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis7.name
            LocaleDescr = scemis7.description
            MapPath = .\data\maps\missions\scemis7.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis7.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis8
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis8.name
            LocaleDescr = scemis8.description
            MapPath = .\data\maps\missions\scemis8.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis8.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = polcam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 4
      LocaleName = polcam.name
      LocaleDescr = polcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = polmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = polmis1.name
            LocaleDescr = polmis1.description
            MapPath = .\data\maps\missions\polmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\polmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = polmis2
            Enabled = True
            Visible = False
            RequireToVisible = polmis1
            LocaleName = polmis2.name
            LocaleDescr = polmis2.description
            MapPath = .\data\maps\missions\polmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\polmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = polmis3
            Enabled = True
            Visible = False
            RequireToVisible = polmis2
            LocaleName = polmis3.name
            LocaleDescr = polmis3.description
            MapPath = .\data\maps\missions\polmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\polmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = polmis4
            Enabled = True
            Visible = False
            RequireToVisible = polmis3
            LocaleName = polmis4.name
            LocaleDescr = polmis4.description
            MapPath = .\data\maps\missions\polmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\polmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = polmis5
            Enabled = True
            Visible = False
            RequireToVisible = polmis4
            LocaleName = polmis5.name
            LocaleDescr = polmis5.description
            MapPath = .\data\maps\missions\polmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\polmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = scecam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 4
      LocaleName = scecam.name
      LocaleDescr = scecam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = scemis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis1.name
            LocaleDescr = scemis1.description
            MapPath = .\data\maps\missions\scemis1.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis3
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis3.name
            LocaleDescr = scemis3.description
            MapPath = .\data\maps\missions\scemis3.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis4
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis4.name
            LocaleDescr = scemis4.description
            MapPath = .\data\maps\missions\scemis4.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis2
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis2.name
            LocaleDescr = scemis2.description
            MapPath = .\data\maps\missions\scemis2.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = scemis5
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = scemis5.name
            LocaleDescr = scemis5.description
            MapPath = .\data\maps\missions\scemis5.map
            MapLocalePath = .\data\locale\%lang%\missions\scemis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = auscam
      Enabled = True
      Visible = True
      RequireToVisible = 
      LocaleName = auscam.name
      LocaleDescr = auscam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = ausmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = ausmis1.name
            LocaleDescr = ausmis1.description
            MapPath = .\data\maps\missions\ausmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\ausmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ausmis2
            Enabled = True
            Visible = False
            RequireToVisible = ausmis1
            LocaleName = ausmis2.name
            LocaleDescr = ausmis2.description
            MapPath = .\data\maps\missions\ausmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\ausmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ausmis3
            Enabled = True
            Visible = False
            RequireToVisible = ausmis2
            LocaleName = ausmis3.name
            LocaleDescr = ausmis3.description
            MapPath = .\data\maps\missions\ausmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\ausmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ausmis4
            Enabled = True
            Visible = False
            RequireToVisible = ausmis3
            LocaleName = ausmis4.name
            LocaleDescr = ausmis4.description
            MapPath = .\data\maps\missions\ausmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\ausmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ausmis5
            Enabled = True
            Visible = False
            RequireToVisible = ausmis4
            LocaleName = ausmis5.name
            LocaleDescr = ausmis5.description
            MapPath = .\data\maps\missions\ausmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\ausmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = engcam
      Enabled = True
      Visible = True
      RequireToVisible = 
      LocaleName = engcam.name
      LocaleDescr = engcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = engmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = engmis1.name
            LocaleDescr = engmis1.description
            MapPath = .\data\maps\missions\engmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\engmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = engmis2
            Enabled = True
            Visible = False
            RequireToVisible = engmis1
            LocaleName = engmis2.name
            LocaleDescr = engmis2.description
            MapPath = .\data\maps\missions\engmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\engmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = engmis3
            Enabled = True
            Visible = False
            RequireToVisible = engmis2
            LocaleName = engmis3.name
            LocaleDescr = engmis3.description
            MapPath = .\data\maps\missions\engmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\engmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = engmis4
            Enabled = True
            Visible = False
            RequireToVisible = engmis3
            LocaleName = engmis4.name
            LocaleDescr = engmis4.description
            MapPath = .\data\maps\missions\engmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\engmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = engmis5
            Enabled = True
            Visible = False
            RequireToVisible = engmis4
            LocaleName = engmis5.name
            LocaleDescr = engmis5.description
            MapPath = .\data\maps\missions\engmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\engmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = ukrcam
      Enabled = True
      Visible = True
      RequireToVisible = 
      LocaleName = ukrcam.name
      LocaleDescr = ukrcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = ukrmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = ukrmis1.name
            LocaleDescr = ukrmis1.description
            MapPath = .\data\maps\missions\ukrmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\ukrmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ukrmis2
            Enabled = True
            Visible = False
            RequireToVisible = ukrmis1
            LocaleName = ukrmis2.name
            LocaleDescr = ukrmis2.description
            MapPath = .\data\maps\missions\ukrmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\ukrmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ukrmis3
            Enabled = True
            Visible = False
            RequireToVisible = ukrmis2
            LocaleName = ukrmis3.name
            LocaleDescr = ukrmis3.description
            MapPath = .\data\maps\missions\ukrmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\ukrmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ukrmis4
            Enabled = True
            Visible = False
            RequireToVisible = ukrmis3
            LocaleName = ukrmis4.name
            LocaleDescr = ukrmis4.description
            MapPath = .\data\maps\missions\ukrmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\ukrmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = ukrmis5
            Enabled = True
            Visible = False
            RequireToVisible = ukrmis4
            LocaleName = ukrmis5.name
            LocaleDescr = ukrmis5.description
            MapPath = .\data\maps\missions\ukrmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\ukrmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = ruscam
      Enabled = True
      Visible = True
      RequireToVisible = 
      LocaleName = ruscam.name
      LocaleDescr = ruscam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = rusmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = rusmis1.name
            LocaleDescr = rusmis1.description
            MapPath = .\data\maps\missions\rusmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\rusmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = rusmis2
            Enabled = True
            Visible = False
            RequireToVisible = rusmis1
            LocaleName = rusmis2.name
            LocaleDescr = rusmis2.description
            MapPath = .\data\maps\missions\rusmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\rusmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = rusmis3
            Enabled = True
            Visible = False
            RequireToVisible = rusmis2
            LocaleName = rusmis3.name
            LocaleDescr = rusmis3.description
            MapPath = .\data\maps\missions\rusmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\rusmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = rusmis4
            Enabled = True
            Visible = False
            RequireToVisible = rusmis3
            LocaleName = rusmis4.name
            LocaleDescr = rusmis4.description
            MapPath = .\data\maps\missions\rusmis4.map
            MapLocalePath = .\data\locale\%lang%\missions\rusmis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = rusmis5
            Enabled = True
            Visible = False
            RequireToVisible = rusmis4
            LocaleName = rusmis5.name
            LocaleDescr = rusmis5.description
            MapPath = .\data\maps\missions\rusmis5.map
            MapLocalePath = .\data\locale\%lang%\missions\rusmis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = fracam
      Enabled = True
      Visible = True
      RequireToVisible = 
      LocaleName = fracam.name
      LocaleDescr = fracam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = framis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = framis1.name
            LocaleDescr = framis1.description
            MapPath = .\data\maps\missions\framis1.map
            MapLocalePath = .\data\locale\%lang%\missions\framis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = framis2
            Enabled = True
            Visible = False
            RequireToVisible = framis1
            LocaleName = framis2.name
            LocaleDescr = framis2.description
            MapPath = .\data\maps\missions\framis2.map
            MapLocalePath = .\data\locale\%lang%\missions\framis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = framis3
            Enabled = True
            Visible = False
            RequireToVisible = framis2
            LocaleName = framis3.name
            LocaleDescr = framis3.description
            MapPath = .\data\maps\missions\framis3.map
            MapLocalePath = .\data\locale\%lang%\missions\framis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = framis4
            Enabled = True
            Visible = False
            RequireToVisible = framis3
            LocaleName = framis4.name
            LocaleDescr = framis4.description
            MapPath = .\data\maps\missions\framis4.map
            MapLocalePath = .\data\locale\%lang%\missions\framis4.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = framis5
            Enabled = True
            Visible = False
            RequireToVisible = framis4
            LocaleName = framis5.name
            LocaleDescr = framis5.description
            MapPath = .\data\maps\missions\framis5.map
            MapLocalePath = .\data\locale\%lang%\missions\framis5.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = boncam
      Enabled = True
      Visible = True
      RequireToVisible = 
      RequireDLC = 
      RequireUnixTime = 1475650799
      LocaleName = boncam.name
      LocaleDescr = boncam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = bonmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = bonmis1.name
            LocaleDescr = bonmis1.description
            MapPath = .\data\maps\missions\bonmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\bonmis1.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = bonmis2
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = bonmis2.name
            LocaleDescr = bonmis2.description
            MapPath = .\data\maps\missions\bonmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\bonmis2.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
         [*] : struct.begin
            Name = bonmis3
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = bonmis3.name
            LocaleDescr = bonmis3.description
            MapPath = .\data\maps\missions\bonmis3.map
            MapLocalePath = .\data\locale\%lang%\missions\bonmis3.lng
            MapLocalePathExt = .\data\locale\%lang%\missions\missionplayers.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = celcam2
      Enabled = True
      Visible = False
      RequireToVisible = 
      RequireFile = .\dlcs\summer\data\maps\missions\celmis2.map
      LocaleName = celcam2.name
      LocaleDescr = celcam2.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = celmis2
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = celmis2.name
            LocaleDescr = celmis2.description
            MapPath = .\data\maps\missions\celmis2.map
            MapLocalePath = .\data\locale\%lang%\missions\celmis2.lng
         struct.end
      struct.end
   struct.end
   [*] : struct.begin
      Name = celcam
      Enabled = True
      Visible = False
      RequireToVisible = 
      RequireFile = .\dlcs\winter\data\maps\missions\celmis1.map
      LocaleName = celcam.name
      LocaleDescr = celcam.description
      LocalePath = .\data\locale\%lang%\missions\missions.lng
      Missions : struct.begin
         [*] : struct.begin
            Name = celmis1
            Enabled = True
            Visible = True
            RequireToVisible = 
            LocaleName = celmis1.name
            LocaleDescr = celmis1.description
            MapPath = .\data\maps\missions\celmis1.map
            MapLocalePath = .\data\locale\%lang%\missions\celmis1.lng
         struct.end
      struct.end
   struct.end
section.end
