//------------------------------------------------------------------------------------------------------------
// Spell  (<ID>, "Name", <EffectID>, <ParentID>')
// {
// 	Icon 		<x> <y>					coordinates of spell icon
//	Tooltip		<type>					type: Default (default), NoConsequence
//
// 	DefaultInstant						Animation = Nobe Casttime = 0.0, Release = 0.0
//	DefaultShort						Animation = CastInstant, Casttime = 0.8, Release = 0.5
//	DefaultNormal						Animation = CastShort, Casttime = 1.8, Release = 1.4
//	DefaultLong						Animation = CastLong, Casttime = 5.3, Release = 4.8
//
// 	Animation	<type>					define custom animation for special attacks, Default: DefaultNormal
//	Casttime	<float>	| "Weapon"			duration of casting action, Default: DefaultNormal
//	Release		<float>	| "Weapon"			time during action when effect gets released, Default: DefaultNormal
//
// 	Aura							spell doesnt need casting but is an aura instead
//	IgnoreInDamageApproximation				damage dealt by this spell will not be included in total when approximating damage for display in UI
//
//	Armament	<type>					type: None, Melee, Ranged, Shield, Wand, TwoHanded, DualWield
//	Cost		<int> <type>				cost of spell (default 0), type: Focus (default), Health
//	Cooldown	<float>					time till the spell can be cast again
//
//	Aim		<type>					type: None (default), Position, Entity
//	Target		<type>					type: Creature (default), Building, Corpse, All, None, Resource
// 	SubTarget	Include | Exclude <type> <name>'	type: CreatureType, CreatureRace, Hero, ResourceType, BuildingType
//	Affect		<type>					type: All (default), Ally, Enemy, Own
//
//	Range 		<int> | "Weapon" | "Map"		max range in dm (default 0)
//	Extent 		<int> | "Squad"				area radius in dm (default 0)
// 	Amount  	<int>					max amount of targets (default -1 for infinite)
//
//	Chain		<splits> <jumps> <distance> <initial>	define chain ability
//
//	Duration	<int>					set the time, the spell should be active
//	Cycle		<int>					set the cycle time for spells that have duration (defaut: 1 tick / sec)
//
//	Attribute	<type> | "Weapon"			creature attribute used for scaling
//	Tag		<name>					set tags for spell so it can be referenced by other spells and conditions
//
// 	<consequence> <chance>' <target>' <requirement>' <flags>'	define any amount of consequences that are applied once the spell hits
//
//	Consequence:
//	WeaponDamage	<factor>				deal casters weapon damage
//	Heal		<amount>				heal target
//	Leech		<type> | "Weapon" <amount>		leech life
//	Damage		<type> | "Weapon" <amount>		damage target
//	HealFocus	<amount>				heal focus
//	LeechFocus	<amount>				leech focus
//	DamageFocus	<amount>				damage focus
//	Sacrifice						kill target (charges buildings)
//	CreatureCondition	<id> <duration>	<scale>'	apply condition
//	BuildingCondition	<id> <duration> <scale>'	apply condition
//	RemoveCreatureCondition	<id>				remove condition
//	RemoveBuildingCondition	<id>				remove condition
//	Purge							remove buffs
//	Cleanse							remove debuffs
//	Interrupt 	<duration>				interrupt spellcast and block this spell for given duration
//	Taunt		<duration>				taunt target creature
//	CooldownSpell	<id> <amount>				alter cooldown of spell with given id
//	CooldownTag	<tag> <amount>				alter cooldown of spells with given tag
//	CooldownAll	<amount>				alter cooldown of all available spells in spellbook
//	Summon		<id> <amount> <limit> <lifeT> <spawnT>	summon creatures with given description id for the lifetime
//	Teleport	<extent>				teleports all units around the caster to an target area spanned by extent
//	Vortex							warps all targets to the center off the spell
//	Pull		<extent>				teleports the target to the caster
//	Resurrect 	<amount>				resurrect dead target with given percentage of hp
//	Tumble		<distance> <downTmin> <downTmax> 	let the target tumble
//	ApplySpell	<id>					apply consequences of spell to target
//	CreateSpell	<id>					create a new spell instance in the gameworld
//	ScatterSpell <id> <delay> <angle> | "Random" <dist> <amount>	create new spell instances in the gameworld
//	Transform	<id>					transform the target (visually) to the creature with the given data editor id
//	AddRevivalCharges <number>				number of revival charges to add to the target's faction's pool (may also be negative)
//	DrainResource		<amount>			drain the contents of a resource deposit by the given amount
//	ReplenishResource	<amount>			restore the contents of a resource deposit by the given amount
//	SummonResource		<type> <amount>		summon the given amount of <type> resource straight into the target creature's capitol
//
// 	Chance:
//	Chance <%>						chance for consequence to be applied in percentage
//
//	Target:
//	on <type>						type: Target (default), Caster
//
//	Requirements
//	if <type> <condition> <param>				type: Target, Caster
//								condition: HasCondition, HasNotCondition, IsTumbling,
//									AboveHealth, BelowHealth,
//									HasRevivalCharges, HasNotFullRevivalCharges
//								param:
//									- HasCondition, HasNotCondition: Id of condition that must (not) be present
//									- AboveHealth, BelowHealth: Required health percentage (0-100)
//									- HasRevivalCharges: Minimum number of full revival charges
//									- HasNotFullRevivalCharges: Minimum number of empty revival charges
//
//	Flags:
//	IgnoreInTooltip			Consequence will not be shown in tooltips
// }
//------------------------------------------------------------------------------------------------------------

//11000 to 11999

//Marauder

Spell (12000, "NEW_MP_BrutalStrike_I", 12000)
{
	Icon 11 0

	Animation CastSpecial05
	Casttime 1.5
	Release 0.72

	Cost 5
	Cooldown 10
	Range Weapon

	Armament Melee

	Aim Entity
	Target Creature
	Affect Enemy

	Attribute Weapon

	Damage Weapon 25

	Tumble 30 3 3
	Interrupt 1
}

Spell (12005, "NEW_MP_BrutalStrike_II", 12005, 12000)
{
	Icon 12 0

	Extent 10
	ApplySpell 12000
}

Spell (12010, "NEW_MP_BrutalStrike_III", 12005, 12005)
{
	Icon 13 0

	ApplySpell 12000
	Condition 12 6
}

Spell (12015, "NEW_MP_TearDown_I", 12015)
{
	Icon 15 5

	Animation CastLongEnemy
	Casttime 3
	Release 2.5

	Cost 10
	Cooldown 15
	Range Weapon

	Armament Melee

	Aim Entity
	Target Building
	Affect Enemy

	Attribute Strength

	Damage Siege 150
}

Spell (12020, "NEW_MP_TearDown_II", 12015, 12015)
{
	Icon 0 6

	Damage Siege 200
}

Spell (12025, "NEW_MP_TearDown_III", 12015, 12020)
{
	Icon 3 7

	Damage Siege 250
}

Spell (12030, "NEW_MP_Whirlwind_I", 12030)
{
	Icon 1 1

	Animation CastSpecial01
	Casttime 1.22
	Release 0.3

	Cost 5
	Cooldown 15

	Armament Melee

	Affect Enemy

	Extent 30
	Attribute Weapon
	Damage Weapon 15
}

Spell (12035, "NEW_MP_Whirlwind_II", 12035, 12030)
{
	Icon 2 1

	Extent 40

	ApplySpell 12030
	//Condition 7 10
}

Spell (12040, "NEW_MP_Whirlwind_III", 12035, 12035)
{
	Icon 3 1

	CreateSpell 12041
	ApplySpell 12035
	//Condition 7 10
	//Tumble 40 3 5
}

Spell (12041, "NEW_MP_Whirlwind_III_Tumble", -1, 12035)
{
	Extent 20

	Tumble 40 3 5
}

Spell (12520, "NEW_MP_DestroyLife_I", 12520)
{
	Icon 1 9

	Animation CastSpecial05
	Casttime 1.5
	Release 0.72

	Cost 35 Health
	Cooldown 10
	Range 7

	Aim Entity
	Affect Enemy
	Attribute Strength

	Damage Irresistible 60
}

Spell (12525, "NEW_MP_DestroyLife_II", 12520, 12520)
{
	Icon 2 9
	Animation CastShortEnemy
	Casttime 1.9
	Release 1.0
	Range 100

	ApplySpell 12520
}

Spell (12530, "NEW_MP_DestroyLife_III", 12520, 12525)
{
	Icon 3 9
	Range 100

	ApplySpell 12525
	Interrupt 5
	Condition 12 6
	Tumble 50 3 5
}

Spell (12060, "NEW_MP_Shatter_I", 12060)
{
	Icon 4 1

	Animation CastSpecial04
	Casttime 2.7
	Release 1.5

	Cost 0
	Cooldown 180
	Affect Enemy

	Extent 60
	Damage Weapon 50
	Tumble 80 4 6
}

Spell (12065, "NEW_MP_Marauder_SpellTrigger_knockdownChance", 12000)
{
	Aim Entity
	Target Creature
	Affect Enemy
	Armament Melee

	Tumble 15 1 3
}

Spell (12070, "NEW_MP_Marauder_SpellTrigger_interrupt", -1)
{
	Aim Entity
	Target Creature
	Affect Enemy
	Armament Melee

	Interrupt 1
}

//Spell (12075, "NEW_MP_Marauder_SpellTrigger_ApplyRavage", -1)
//{
//	Aim Entity
//	Target Creature
//	Affect Enemy
//	Armament Melee

//	Condition 12075 4
//}

Spell (12080, "NEW_MP_Marauder_Enrage_I", -1)
{
	Aim Entity
	Target All
	Affect Enemy

	Condition 12080 5 on Caster
}

Spell (12081, "NEW_MP_Marauder_Enrage_II", -1)
{
	Aim Entity
	Target All
	Affect Enemy

	Condition 12081 5 on Caster if Caster HasCondition 12080
	RemoveCreatureCondition 12080 on Caster if Caster HasCondition 12081

	Condition 12080 5 on Caster if Caster HasNotCondition 12083
	Condition 12083 5 on Caster
}

Spell (12082, "NEW_MP_Marauder_Enrage_III", -1)
{
	Aim Entity
	Target All
	Affect Enemy

	Condition 12082 5 on Caster if Caster HasCondition 12082
	Condition 12082 5 on Caster if Caster HasCondition 12081
	RemoveCreatureCondition 12081 on Caster if Caster HasCondition 12082

	Condition 12081 5 on Caster if Caster HasCondition 12080
	RemoveCreatureCondition 12080 on Caster if Caster HasCondition 12081

	Condition 12080 5 on Caster if Caster HasNotCondition 12083
	Condition 12083 5 on Caster
}

Spell (12085, "NEW_MP_Marauder_Retaliate_I_Trigger", 12085)
{
	Aim Entity
	Target All
	Affect Enemy

	WeaponDamage
}

//Paladin

Spell (12100, "NEW_MP_CommandingPresence_I", 12100)
{
	Icon 8 0

	Aura
	Cycle 2

	Target Creature
	Affect Own
	Attribute Willpower

	Extent 50
	Amount 5

	// DO NOT AFFECT YOURSELF
	Condition 12156 5 on Caster
	Condition 12100 2 on Caster

	Condition 1 2 1.6 if Target HasNotCondition 12156
}

Spell (12105, "NEW_MP_CommandingPresence_II", 12105, 12100)
{
	Icon 9 0

	Extent 75
	Amount 10

	// DO NOT AFFECT YOURSELF
	Condition 12156 5 on Caster
	Condition 12105 2 on Caster

	Condition 1 2 1.6 if Target HasNotCondition 12156
}

Spell (12110, "NEW_MP_CommandingPresence_III", 12110, 12105)
{
	Icon 10 0
	Amount 20

	// DO NOT AFFECT YOURSELF
	Condition 12156 5 on Caster
	Condition 12110 2 on Caster

	Condition 1 2 1.6 if Target HasNotCondition 12156
}

Spell (12115, "NEW_MP_Enrage_I", 12115)
{
	Icon 14 0

	Aura
	Cycle 2

	Extent 50
	Amount 5

	Aim None
	Affect Own
	Target Creature
	Attribute Strength

	// DO NOT AFFECT YOURSELF
	Condition 12156 5 on Caster
	Condition 12115 2 on Caster

	Condition 12113 2 if Target HasNotCondition 12156
}

Spell (12120, "NEW_MP_Enrage_II", 12120, 12115)
{
	Icon 15 0

	//Aim Position
	Extent 75
	Amount 10


	// DO NOT AFFECT YOURSELF
	Condition 12156 5 on Caster
	Condition 12120 2 on Caster

	Condition 12113 2 if Target HasNotCondition 12156
	//Condition 2 4
}

Spell (12125, "NEW_MP_Enrage_III", 12125, 12120)
{
	Icon 8 1

	Amount 20

	// DO NOT AFFECT YOURSELF
	Condition 12156 5 on Caster
	Condition 12125 2 on Caster

	Condition 12113 2 if Target HasNotCondition 12156
	//Condition 2 4
}

Spell (12130, "NEW_MP_Regenerate_I", 12130)
{
	Icon 5 16

	Animation CastInstantSelf
	Casttime 1.0
	Release 0.3

	Aim None
	Target Creature
	Affect Ally

	Cost 5
	Cooldown 10

	Attribute Willpower

	Condition 12130 20
	Cleanse
	//Condition 5104 15
}

Spell (12135, "NEW_MP_Regenerate_II", 12135, 12130)
{
	Icon 5 16
	Extent 40
	ApplySpell 12130
}

Spell (12140, "NEW_MP_Regenerate_III", 12135, 12135)
{
	Icon 5 16
	Extent 40
	ApplySpell 12135
	Condition 2 6
}

Spell (12145, "NEW_MP_Haste_I", 12145)
{
	Icon 5 8

	Animation None
	DefaultInstant

	Affect Own
	Target Creature

	Cost 10
	Cooldown 15

	Extent 25

	Attribute Willpower

	Condition 12147 15
	Condition 12145 15 on Caster
}

Spell (12150, "NEW_MP_Haste_II", 12150, 12145)
{
	Icon 6 8
	Extent 50
	Condition 12150 15 on Caster
	Condition 12148 15
}

Spell (12155, "NEW_MP_Haste_III", 12155, 12150)
{
	Icon 7 8
	Extent 75
	Condition 12155 15 on Caster
	Condition 12149 15
}

Spell (12160, "NEW_MP_Reborn", 12160)
{
	Affect Own
	Target Creature
	Aim None
	Resurrect 100
}

//Archer

Spell (12165, "NEW_MP_AimedShot_I", 12165)
{
	Icon 5 2
	Tag NoUlti
	Animation CastSpecial06
	Casttime 2.95
	Release 2.26

	Armament Ranged

	Cost 10
	Cooldown 10

	Aim Entity
	Affect Enemy

	Attribute Weapon

	Range Weapon

	Damage Weapon 50
}

Spell (12170, "NEW_MP_AimedShot_II", 12165, 12165)
{
	Icon 6 2
	Cost 5
	Tag NoUlti
	ApplySpell 12165
	Condition 6 15
}

Spell (12175, "NEW_MP_AimedShot_III", 12175, 12170)
{
	Icon 7 2
	Tag NoUlti

	Animation CastSpecial10
	Casttime 1.18
	Release 0.2

	Cost 8
	Cooldown 8

	ApplySpell 12170
}

Spell (12180, "NEW_MP_Mark_I", 12180)
{
	Icon 3 10
	Tag NoUlti
	Animation CastShortEnemy
	Casttime 1.0
	Release 0.3

	Cost 5
	Cooldown 10

	Aim Entity
	Affect Enemy
	Target Creature

	Range Weapon

	Condition 12180 10
}

Spell (12185, "NEW_MP_Mark_II", 12180, 12180)
{
	Icon 4 10
	Tag NoUlti
	Extent 20
	ApplySpell 12180
}

Spell (12190, "NEW_MP_Mark_III", 12180, 12185)
{
	Icon 5 10
	Tag NoUlti
	Condition 12180 20
}

Spell (12195, "NEW_MP_FirstAid_I", 12195)
{
	Icon 0 3
	Tag NoUlti
	Animation CastShortSelf
	Casttime 1.0
	Release 0.3

	Cost 5
	Cooldown 15

	Range 150
	//Extent 	35

	Attribute Constitution

	Heal 120
	Cleanse
}

Spell (12200, "NEW_MP_FirstAid_II", 12195, 12195)
{
	Icon 1 3
	Tag NoUlti
	ApplySpell 12195
	Condition 15 15
	Condition 12200 15
}

Spell (12205, "NEW_MP_FirstAid_III", 12195, 12200)
{
	Icon 2 3
	Tag NoUlti
	ApplySpell 12200
	Condition 2 15
	Condition 12200 15
}

Spell (12215, "NEW_MP_Chainshot_I", 12215)
{
	Icon 11 8
	Animation CastSpecial08
	Casttime 2.53
	Release 1

	Armament Ranged

	Cost 0
	Cooldown 180

	Aim Entity
	Affect Enemy

	Attribute Weapon

	Range Weapon
	Chain 2 3 50
	Condition 7 10 1.5
	Damage Pierce 15
}

Spell (12220, "NEW_MP_EntanglingShot_I", 11560)
{
	Icon 6 6
	Tag RangedAbility
	Tag WhiteMagic

	Animation CastSpecial08
	Casttime 2.53
	Release 1.0
	Armament Ranged

	Aim Position
	Target Creature
	Affect Enemy

	Extent 40
	Duration 10

	Cost 10
	Cooldown 15

	Range 175

	Attribute Willpower
	Condition 7 1 5
	Condition 11560 1
}

Spell (12221, "NEW_MP_EntanglingShot_II", 11565, 12220)
{
	Icon 7 6

	Condition 7 1 3
	Condition 8 1
	Condition 11560 1
}

Spell (12222, "NEW_MP_EntanglingShot_III", 11565, 12221)
{
	Icon 7 6

	Cost 5
	Cooldown 10
	ApplySpell 12221
}

Spell (12230, "NEW_MP_Equilibrium", 12230)
{
	Icon 6 10

	Animation CastShortSelf
	Casttime 1.0
	Release 0.3

	Cost 0
	Cooldown 180

	Condition 12230 15
}

Spell (12231, "NEW_MP_DisablingShot_I", 12231)
{
	Icon 3 6

	Animation CastSpecial10
	Casttime 1.18
	Release 0.1

	Armament Ranged

	Aim Entity
	Target Creature
	Affect Enemy

	Range Weapon

	Cost 10
	Cooldown 15

	Interrupt 10
	Purge
}

Spell (12232, "NEW_MP_DisablingShot_II", 12231, 12231)
{
	Icon 3 6

	Cost 10
	Cooldown 15

	ApplySpell 12231
	Condition 12 5
}

Spell (12233, "NEW_MP_DisablingShot_III", 12231, 12232)
{
	Icon 3 6

	Cost 5
	Cooldown 10

	ApplySpell 12232
}


//Elementalist

Spell (12235, "NEW_MP_Fireball_I", 12235)
{
	Icon 7 5

	Animation CastShortEnemy

	Casttime 1.9
	Release 1.0

	Aim Position
	Target All
	Affect Enemy

	Cost 10
	Cooldown 10

	Range 175
	Extent 40

	Attribute Intelligence

	//Condition 12165 is "Elemental Might"
	Damage Fire 25 if Caster HasNotCondition 12165
	Damage Fire 35 if Caster HasCondition 12165
	RemoveCondition 12165 on Caster
}

Spell (12240, "NEW_MP_Fireball_II", 12240, 12235)
{
	Icon 8 5
	Extent 50

	Damage Fire 25 if Caster HasNotCondition 12165
	Damage Fire 35 if Caster HasCondition 12165
	RemoveCondition 12165 on Caster
}

Spell (12245, "NEW_MP_Fireball_III", 12240, 12240)
{
	Target None
	Icon 5 7
	CreateSpell 12246
	CreateSpell 12247
	RemoveCondition 12165 on Caster
}

Spell (12246, "NEW_MP_Fireball_III_BurningGround", 12246, 12240)
{
	Duration 5
	Cycle 1

	Condition 6 1 1.66 if Caster HasNotCondition 12165 IgnoreInTooltip
	Condition 6 1 2.66 if Caster HasCondition 12165 IgnoreInTooltip
	//Damage Fire 5 if Caster HasNotCondition 12165
	//Damage Fire 8 if Caster HasCondition 12165
}

Spell (12247, "NEW_MP_Fireball_III_Immediate", -1, 12240)
{
	Damage Fire 20 if Caster HasNotCondition 12165
	Damage Fire 30 if Caster HasCondition 12165
}

Spell (12250, "NEW_MP_IceNova_I", 12250)
{
	Icon 10 9

	Animation CastInstantSelf
	Casttime 1.0
	Release 0.3

	Affect Enemy

	Cost 5
	Cooldown 15

	Extent 50

	Attribute Willpower

	Damage Ice 35 if Caster HasNotCondition 12165
	Damage Ice 45 if Caster HasCondition 12165
	RemoveCondition 12165 on Caster
}

Spell (12255, "NEW_MP_IceNova_II", 12250, 12250)
{
	Icon 11 9

	Condition 7 10 if Caster HasNotCondition 12165
	Condition 7 20 if Caster HasCondition 12165
	ApplySpell 12250
	RemoveCondition 12165 on Caster
}

Spell (12260, "NEW_MP_IceNova_III", 12250, 12255)
{
	Icon 12 9
	Extent 75
	Damage Ice 35 if Caster HasNotCondition 12165
	Damage Ice 45 if Caster HasCondition 12165
	Condition 7 10 if Caster HasNotCondition 12165
	Condition 7 20 if Caster HasCondition 12165
	RemoveCondition 12165 on Caster
}

Spell (12265, "NEW_MP_Meditation_I", 12265)
{
	Icon 3 10

	Aura
	Cycle 30

	Aim None
	Affect Ally
	Target Creature

	Condition 12165 30
}

Spell (12270, "NEW_MP_Meditation_II", 12265, 12265)
{
	Icon 4 10
	Cycle 20
	ApplySpell 12265
}

Spell (12275, "NEW_MP_Meditation_III", 12265, 12270)
{
	Icon 5 10
	Cycle 10
	ApplySpell 12270
}

Spell (12280, "NEW_MP_Blizzard_I", 12280)
{
	Icon 13 14

	Casttime 1.9
	Release 1.0
	Cost 10
	Cooldown 10
	Attribute Willpower

	Aim Position
	Target Creature
	Affect Enemy
	Extent 40
	Duration 10

	Range 175

	Damage Ice 4 if Caster HasNotCondition 12165
	Damage Ice 7 if Caster HasCondition 12165
	RemoveCondition 12165 on Caster
}

Spell (12285, "NEW_MP_Blizzard_II", 12285, 12280)
{
	Icon 13 14
	Duration 20
	ApplySpell 12280
	RemoveCondition 12165 on Caster
}

Spell (12290, "NEW_MP_Blizzard_III", 12285, 12285)
{
	Icon 13 14
	Extent 60
	ApplySpell 12285
	RemoveCondition 12165 on Caster
}

Spell (12295, "NEW_MP_Tremor_I", 12295)
{
	Icon 15 5

	Animation CastLongEnemy

	Casttime 5.5
	Release 4.8

	Aim Entity
	Target Building
	Affect Enemy

	Cost 10
	Cooldown 15

	Duration 15

	Range 175

	Attribute Intelligence

	Damage Siege 20	if Caster HasNotCondition 12165
	Damage Siege 35 if Caster HasCondition 12165
	RemoveCondition 12165 on Caster
}

Spell (12300, "NEW_MP_Tremor_II", 12300, 12295)
{
	Icon 15 5

	Aim Position
	Extent 50

	ApplySpell 12295
	RemoveCondition 12165 on Caster
}

Spell (12305, "NEW_MP_Tremor_III", 12305, 12300)
{
	Icon 15 5
	Extent 100

	ApplySpell 12300
	RemoveCondition 12165 on Caster
}

Spell (12310, "NEW_MP_Warmage", 12310)
{
	Icon 1 6

	Animation CastShortSelf
	Casttime 1.9
	Release 1.0

	Affect Own
	Target Creature

	Cooldown 180

	Condition 12310 30
}

Spell (12315, "NEW_MP_Warmage_AOE", 12315)
{
	Aim Entity
	Affect Enemy
	Target All

	Extent 40
	Damage Fire 25
	Damage Ice 25
}

Spell (12316, "NEW_MP_IceBlock_I", 12316)
{
	Icon 13 9

	Animation CastInstantSelf
	Casttime 1.0
	Release 0.3

	Aim None
	Affect Ally
	Target Creature

	Cost 10
	Cooldown 20
	Attribute Willpower
	//Extent 50

	Condition 12316 10
}

Spell (12317, "NEW_MP_IceBlock_II", 12316, 12316)
{
	Condition 12316 10
	Condition 2 10
}

Spell (12318, "NEW_MP_IceBlock_III", 12316, 12317)
{
	Condition 12318 10
	Condition 2 10
}

Spell (12319, "NEW_MP_IceBlock_III_Trigger", 12319)
{
	Extent 50

	Aim Position
	Target Creature
	Affect Enemy

	Condition 12319 5
}

//Black Mage

Spell (12320, "NEW_MP_Epidemic_I", 12320)
{
	Tag MP_BlackMage
	Icon 9 5
	Tag BlackMagic

	Animation CastShortEnemy

	Casttime 1.9
	Release 1.0

	Aim Position
	Target Creature
	Affect Enemy

	Cost 5
	Cooldown 5

	Range 175
	Extent 40
	Attribute Intelligence

	Duration 7

	Condition 8 1
}

Spell (12325, "NEW_MP_Epidemic_II", 12320, 12320)
{
	Tag MP_BlackMage
	Icon 9 5

	ApplySpell 12320
	Condition 7 1
}

Spell (12330, "NEW_MP_Epidemic_III", 12320, 12325)
{
	Icon 10 5
	ApplySpell 12325
	Condition 6 1
}

Spell (12335, "NEW_MP_RaiseDead_I", 12335)
{
	Tag MP_BlackMage
	Icon 3 0

	Animation CastShortEnemy
	Casttime 1.9
	Release 1.0

	Aim Position
	Target	Creature
	SubTarget Include CreatureType Summon
	Affect	Ally

	Cost 10
	Cooldown 15

	Attribute Willpower

	Range 150
	Extent 	25

 	Summon 1660 2 2 15 5
	Summon 1661 1 1 15 5
	Condition 28 5 IgnoreInTooltip
}

Spell (12340, "NEW_MP_RaiseDead_II", 12335, 12335)
{
	Tag MP_BlackMage

	Extent 30
	Icon 4 0
	Summon 1661 1 1 12 5
	Summon 1662 1 1 12 5
	Summon 1663 1 1 12 5
	Condition 28 5 IgnoreInTooltip
}

Spell (12345, "NEW_MP_RaiseDead_III", 12335, 12340)
{
	Tag MP_BlackMage

	Extent 35
	Icon 5 0
	Summon 1661 2 2 10 5
	Summon 1662 2 2 10 5
	Summon 1663 1 2 10 5
	Condition 28 5 IgnoreInTooltip
}

Spell (12350, "NEW_MP_Silence_I", 12350)
{
	Tag MP_BlackMage
	Icon 1 5

	Casttime 1.9
	Release 1.0

	Aim Entity
	Target	Creature
	Affect	Enemy

	Attribute Willpower

	Range 150

	Cost 5
	Cooldown 15

	Condition 12 7
	Purge
}

Spell (12355, "NEW_MP_Silence_II", 12350, 12350)
{
	Icon 2 5
	Aim Position
	Extent 20
	ApplySpell 12350
	Condition 21 7
}

Spell (12360, "NEW_MP_Silence_III", 12350, 12355)
{
	Icon 3 5
	ApplySpell 12355
	Condition 22 7
}

Spell (12365, "NEW_MP_Curse_I", 12365)
{
	Icon 1 9

	Casttime 1.9
	Release 1.0

	Cost 10
	Cooldown 10
	Attribute Intelligence

	Aim Position
	Target Creature
	Affect Enemy
	Extent 40

	Range 150

	Purge
	Condition 12 5
}

Spell (12370, "NEW_MP_Curse_II", 12365, 12365)
{
	Icon 2 9
	ApplySpell 12365
	Condition 23 10
}

Spell (12375, "NEW_MP_Curse_III", 12365, 12370)
{
	Icon 3 9
	ApplySpell 12370
	Condition 6 20 0.7
}

Spell (12380, "NEW_MP_BloodGolem_I", 12380)
{
	Tag MP_BlackMage
	Icon 15 15

	Animation CastLongEnemy
	Casttime 5.5
	Release 4.8

	Aim Position
	Target	Creature
	SubTarget Include CreatureType Summon
	Affect	Ally

	Cost 0
	Cooldown 180

	Range 150
	Extent 	25

 	Summon 1210 1 1 45 7
	Condition 28 7 IgnoreInTooltip
}

Spell (12381, "NEW_MP_DeathVerdict_I", 12381)
{
	Tag MP_BlackMage
	Icon 5 26

	Animation CastShortEnemy
	Casttime 1.9
	Release 1.0

	Aim Entity
	Target Creature
	Affect All

	Attribute Willpower

	Range 120

	Cost 10
	Cooldown 5

	Condition 12381 15
}

Spell (12382, "NEW_MP_DeathVerdict_II", 12381, 12381)
{
	ApplySpell 12381
	Condition 6 15 2.0
}

Spell (12383, "NEW_MP_DeathVerdict_III", 12381, 12382)
{
	Condition 6 15 2.0
	Condition 12383 15
}

Spell (12384, "NEW_MP_DeathVerdict_II_Trigger", 12384)
{
	Aim Position
	Target All
	Affect Ally
	Amount 5

	Attribute Willpower

	Extent 40

	Damage Black 90
}

Spell (12379, "NEW_MP_DeathVerdict_II_DoT", 12379)
{
	Aim Position
	Target All
	Affect Enemy

	Extent 40

	Attribute Willpower
	Damage Black 5
}

//White Mage

Spell (12385, "NEW_MP_Heal_I", 12385)
{
	Icon 6 3

	Animation CastShortEnemy
	Casttime 1.9
	Release 1

	Aim Position
	Target	Creature
	Affect Ally

	Cost 10
	Cooldown 5

	Range 175
	Extent 	35

	Attribute Intelligence

	Cleanse
	Heal 20
	Condition 12130 5
}

Spell (12390, "NEW_MP_Heal_II", 12385, 12385)
{
	Icon 7 3
	Extent 45

	ApplySpell 12385
}

Spell (12395, "NEW_MP_Heal_III", 12385, 12390)
{
	Icon 0 4
	Aim Position
	Extent 55

	ApplySpell 12390
	Condition 2 2
}

Spell (12400, "NEW_MP_HealingCircle_I", 12400)
{
	Icon 3 3

	Animation CastShortEnemy
	Casttime 1.9
	Release 1.0

	Cost 10
	Cooldown 20
	Attribute Willpower

	Aim Position
	Target Creature
	Affect Ally
	Extent 40

	Range 175

	Duration 10
	//Heal 7

	Condition 2 1	1 // Focused, 5HPS
}

Spell (12405, "NEW_MP_HealingCircle_II", 12400, 12400)
{
	Icon 4 3
	Extent 60
	ApplySpell 12400
}

Spell (12410, "NEW_MP_HealingCircle_III", 12410, 12405)
{
	Icon 5 3
	Duration 20
	ApplySpell 12405
}

Spell (12415, "NEW_MP_Judgement_I", 12415)
{
	Icon 1 4

	Animation CastInstantEnemy
	Casttime 1.0
	Release 0.3

	Aim Entity
	Target Creature
	Affect Enemy

	Cost 10
	Cooldown 10

	Range 175

	Duration 10
	Cycle 2
	Attribute Intelligence

	Damage White 30
}


Spell (12420, "NEW_MP_Judgement_II", 12415, 12415)
{
	Icon 2 4

	CreateSpell 12421
}

Spell (12421, "NEW_MP_Judgement_II_Impact", 12421)
{
	Aim Position
	Target Creature
	Affect Enemy
	Attribute Intelligence

	Extent 30
	Damage White 30
}

Spell (12425, "NEW_MP_Judgement_III", 12415, 12420)
{
	Icon 3 4
	CreateSpell 12421
	CreateSpell 12426
}

Spell (12426, "NEW_MP_Judgement_III_Heal", -1)
{
	Aim Position
	Target Creature
	Affect Ally
	Attribute Intelligence

	Extent 30

	Condition 2 2	// Focused, 5HPS
}

Spell (12430, "NEW_MP_Blessing_I", 12430)
{
	Icon 14 4

	Animation CastShortEnemy
	Casttime 1.9
	Release	1.0

	Aim Position
	Target	Creature
	Affect Ally

	Cost 10
	Cooldown 20

	Range 175
	Extent 	35

	Attribute Willpower

	Condition 1 10 2.4
}

Spell (12435, "NEW_MP_Blessing_II", 12430, 12430)
{
	Icon 15 4

	ApplySpell 12430
	Condition 4 10
}

Spell (12440, "NEW_MP_Blessing_III", 12430, 12435)
{
	Icon 0 5
	Extent 50
	ApplySpell 12435
}

Spell (12445, "NEW_MP_ElensBlessing_I", -1)
{
	Icon 11 4

	Aura
	Cycle 3

	Target Creature
	Affect Ally
	Attribute Intelligence

	Condition 12100 3 on Caster
	Condition 12445 3 on Caster
}

Spell (12450, "NEW_MP_ElensBlessing_II", -1, 12445)
{
	Icon 11 4
	Condition 12105 3 on Caster
	Condition 12445 3 on Caster
	CreateSpell 12451
}

Spell (12451, "NEW_MP_ElensBlessing_II_Heal", -1, 12450)
{
	Target Creature
	Aim Position
	Affect Ally
	Attribute Intelligence

	Extent 40
	Condition 2 3 0.1	// Focused, 0.5HPS
}

Spell (12455, "NEW_MP_ElensBlessing_III", -1, 12445)
{
	Icon 11 4
	Condition 12110 3 on Caster
	Condition 12445 3 on Caster
	CreateSpell 12456
}

Spell (12456, "NEW_MP_ElensBlessing_III_Heal", 12451, 12455)
{
	Target Creature
	Aim Position
	Affect Ally
	Attribute Intelligence

	Extent 40
	Condition 2 3 0.1	// Focused, 0.5HPS
	Condition 12446 3
	//HealFocus 1
}

Spell (12460, "NEW_MP_Revive", 12460)
{
	Icon 11 5

	Casttime 2.7
	Release 1.5

	Cooldown 180

	Aim Position
	Extent 50
	Target	Corpse
	//SubTarget Include CreatureType Character
	SubTarget Include CreatureType Unit
	Affect	Ally

	Range 100

 	Resurrect 50
}

//Assassin

Spell (12465, "NEW_MP_FanOfKnives_I", 12465)
{
	Icon 12 6

	Animation CastSpecial03
	//Animation Attack
	Casttime 1.23
	Release 0.2

	Cost 10
	Cooldown 15

	Affect Enemy

	Extent 40

	Attribute Willpower

	Condition 6 12 1
}

Spell (12470, "NEW_MP_FanOfKnives_II", 12465, 12465)
{
	Icon 13 6

	Extent 50
	ApplySpell 12465
}

Spell (12475, "NEW_MP_FanOfKnives_III", 12465, 12470)
{
	Icon 13 6

	Cost 5
	Cooldown 5
	ApplySpell 12470
}

Spell (12480, "NEW_MP_Punch_I", 12480)
{
	Icon 4 1

	Animation Attack
	Casttime Weapon
	Release 0.3

	Cost 5
	Cooldown 10
	Range Weapon

	Armament Melee

	Aim Entity
	Affect Enemy

	Attribute Weapon

	Damage Blunt 50
	Interrupt 5
	Condition 12 2
}

Spell (12485, "NEW_MP_Punch_II", 12480, 12480)
{
	Icon 5 1
	ApplySpell 12480
	Tumble 1 3 3
}

Spell (12490, "NEW_MP_Punch_III", 12480, 12485)
{
	Icon 6 1
	Interrupt 5
	Condition 12 4
	Tumble 1 6 6
}

Spell (12495, "NEW_MP_Assassin_I_Trigger", -1)
{
	Target Creature
	Aim Entity
	Affect Enemy

	Condition 6 4
}

Spell (12500, "NEW_MP_Assassin_II_Trigger", -1, 12495)
{
	ApplySpell 12495
	Condition 8 4
}

Spell (12505, "NEW_MP_Assassin_III_Trigger", -1, 12500)
{
	ApplySpell 12500
	Condition 12 4
}

Spell (12510, "NEW_MP_Stab_I", 12510)
{
	Icon 15 10

	Animation Attack
	Casttime Weapon
	Release Weapon
	Armament Melee

	Cost 5
	Cooldown 5

	Aim Entity
	Affect Enemy
	Range Weapon

	Attribute Weapon

	Damage Weapon 50 if Target HasNotCondition 6
	Damage irresistible 100 if Target HasCondition 6
}

Spell (12515, "NEW_MP_Stab_II", 12510, 12510)
{
	Icon 0 11
	ApplySpell 12510
	Condition 6 15 if Target HasCondition 6
}

Spell (12517, "NEW_MP_Stab_III", 12510, 12515)
{
	Icon 1 11

	Leech Weapon 50 if Target HasNotCondition 6
	Leech irresistible 100 if Target HasCondition 6
	Condition 6 15 if Target HasCondition 6
}

Spell (12045, "NEW_MP_Teleport_I", 12045)
{
	Icon 14 26

	Animation CastEnemyInstant
	Casttime 1.0
	Release 0.30

	Cost 5
	Cooldown 15

	Range 200
	//Aim Position
	Aim Entity
	Affect Enemy
	Attribute Willpower

	CreateSpell 12051
}

Spell (12051, "NEW_MP_Teleport_I_Teleport", -1)
{
	Aim Position
	Affect Ally
	Teleport 50
}

Spell (12050, "NEW_MP_Teleport_II", 12045, 12045)
{
	Icon 14 26
	Cooldown 2
	Cost 2
	ApplySpell 12045
}

Spell (12055, "NEW_MP_Teleport_III", 12045, 12050)
{
	Icon 14 26
	ApplySpell 12045
	CreateSpell 12056
}

Spell (12056, "NEW_MP_Teleport_III_Stun", 12056)
{
	Aim Position
	Affect Enemy
	Target Creature
	Attribute Willpower

	Extent 25
	Condition 6 6 1
}

Spell (12535, "NEW_MP_BloodEruption", 12535)
{
	Icon 7 1
	Animation CastShortSelf
	Casttime 1.9
	Release 1.0

	Affect Enemy
	Target Creature
	Aim None

	Cooldown 180

	Extent 80

	Damage Irresistible 45 if Target HasNotCondition 6
	Damage Irresistible 90 if Target HasCondition 6
	Tumble 10 0 1 if Target HasCondition 6
}

//Shaman

Spell (12540, "NEW_MP_Hawkeye_I", 12540)
{
	Icon 2 8

	Casttime 1.9
	Release	1.0

	Aim Position
	Target	Creature
	//Affect	Ally

	Extent 150

	Cost 5
	Cooldown 15

	Range Map
	//Extent 	35

	Attribute Willpower

	Summon 549 1 1 60 1

}

Spell (12545, "NEW_MP_Hawkeye_II", 12540, 12540)
{
	Icon 3 8

	Summon 549 1 3 60 1
}

Spell (12550, "NEW_MP_Hawkeye_III", 12540, 12545)
{
	Icon 4 8

	Summon 557 1 3 20 1
}

Spell (12555, "NEW_MP_HawkEye_III_Aura", -1)
{
	Extent 200
	Aura
	Cycle 5
	Target Creature
	Affect Enemy

	Condition 19 45
}

Spell (12560, "NEW_MP_ChainLightning_I", 12560)
{
	Icon 12 21

	Animation CastShortEnemy
	Casttime 1.9
	Release 1.0

	Cost 10
	Cooldown 10

	Aim Entity
	Affect Enemy
	Target Creature

	Attribute Intelligence

	Range 100
	Chain 1 5 50
	Damage White 15
}

Spell (12565, "NEW_MP_ChainLightning_II", 12560, 12560)
{
	Icon 12 21

	ApplySpell 12560
	DamageFocus 2
}

Spell (12570, "NEW_MP_ChainLightning_III", 12560, 12565)
{
	Icon 12 21
	Chain 2 3 50
	ApplySpell 12565
}

Spell (12575, "NEW_MP_FireTotem_I", 12575)
{
	Icon 5 19

	Casttime 1.9
	Release 1.0

	Cost 10
	Cooldown 10
	Attribute Intelligence

	Aim Position
	Target None
	Affect Enemy
	Extent 40
	//Duration 15
	//Cycle 2

	Range 100

	CreateSpell 12578
	CreateSpell 12577
}

Spell (12576, "NEW_MP_FireTotem_I_impact", 12576)
{
	Aim Position
	Target All
	Affect Enemy
	Attribute Intelligence
	Extent 40

	Damage Fire 6
}

Spell (12577, "NEW_MP_FireTotemEffect", 12577)
{
	Aim Position
	Target None
	Affect Enemy
	Extent 40
}

Spell (12578, "NEW_MP_FireTotem_I_Trigger",-1, 12575)
{
	Duration 15
	Cycle 2
	CreateSpell 12576
}

Spell (12580, "NEW_MP_FireTotem_II", 12575, 12575)
{
	Icon 6 19
	Extent 60
	//ApplySpell 12575
	CreateSpell 12577
	CreateSpell 12582
}

Spell (12581, "NEW_MP_FireTotem_II_impact", 12581)
{
	Aim Position
	Target All
	Affect Enemy
	Attribute Intelligence
	Extent 60

	Damage Fire 6
}

Spell (12582, "NEW_MP_FireTotem_II_Trigger",-1, 12575)
{
	Duration 15
	Cycle 2
	CreateSpell 12581
}


Spell (12585, "NEW_MP_FireTotem_III", 12575, 12580)
{
	Icon 6 19
	Cycle 1
	//ApplySpell 12580
	CreateSpell 12586
	CreateSpell 12577
}

Spell (12586, "NEW_MP_FireTotem_III_Trigger",-1, 12575)
{
	Duration 15
	Cycle 1
	CreateSpell 12587
}


Spell (12587, "NEW_MP_FireTotem_III_impact", 12581)
{
	Aim Position
	Target All
	Affect Enemy
	Attribute Intelligence
	Extent 60

	Damage Fire 4
}

Spell (12590, "NEW_MP_EarthTotem_I", 12590)
{
	Icon 2 19

	Casttime 1.9
	Release 1.0

	Cost 10
	Cooldown 10
	Attribute Willpower

	Aim Position
	Target None
	Affect Enemy
	Extent 40
	//Duration 15
	//Cycle 2

	Range 100

	CreateSpell 12592
	CreateSpell 12593
}

Spell (12591, "NEW_MP_EarthTotem_I_impact", 12591)
{
	Aim Position
	Target All
	Affect Enemy
	Attribute Willpower
	Extent 40

	Condition 7 2
	Condition 8 2
}

Spell (12592, "NEW_MP_EarthTotemEffect", 12592)
{
	Aim Position
	Target None
	Affect Enemy
	Extent 40
}

Spell (12593, "NEW_MP_EarthTotem_I_Trigger",-1, 12590)
{
	Duration 15
	Cycle 2
	CreateSpell 12591
}

Spell (12595, "NEW_MP_EarthTotem_II", 12590, 12590)
{
	Icon 2 19

	//ApplySpell 12590
	//Tumble 25 0 2
	CreateSpell 12597
	CreateSpell 12592
}

Spell (12596, "NEW_MP_EarthTotem_II_impact", 12596)
{
	Aim Position
	Target All
	Affect Enemy
	Attribute Willpower
	Extent 40

	Condition 7 2
	Condition 8 2
	Interrupt 2
}

Spell (12597, "NEW_MP_EarthTotem_II_Trigger",-1, 12590)
{
	Duration 15
	Cycle 2
	CreateSpell 12596
}

Spell (12600, "NEW_MP_EarthTotem_III", 12590, 12595)
{
	Icon 2 19
	Cycle 1
	//ApplySpell 12595
	CreateSpell 12601
	CreateSpell 12592
}

Spell (12601, "NEW_MP_EarthTotem_III_Trigger",-1, 12590)
{
	Duration 15
	Cycle 1
	CreateSpell 12596
}

Spell (12605, "ProtectionTotem_I", 12605)
{
	Icon 9 7
	Casttime 1.9
	Release 1.0

	Cost 10
	Cooldown 10
	Attribute Willpower

	Aim Position
	Target Creature
	Affect Ally
	Extent 40
	Duration 15

	Range 100
	Condition 1 1 2.4
}

Spell (12610, "ProtectionTotem_II", 12610, 12605)
{
	Icon 10 7
	ApplySpell 12605
	Condition 2 1	// Focused, 5HPS
}

Spell (12615, "ProtectionTotem_III", 12615, 12610)
{
	Icon 10 7
	ApplySpell 12610
	Condition 15 1
}

Spell (12620, "NEW_MP_LightningTotem", 12620)
{
	Icon 3 29

	Casttime 1.9
	Release 1.0

	Cooldown 180

	Aim Position
	Target Creature
	Affect Enemy
	Extent 40
	Duration 10
	Cycle 2

	Amount 1

	Range 100

	Damage White 300
}

//Demonologist

Spell (12625, "NEW_MP_BloodDrinker_II_Trigger", -1)
{
	Aim Entity
	Target Creature
	Affect Enemy

	Attribute Willpower

	LeechFocus 2
	//HealFocus 1
}

Spell (12635, "NEW_MP_CorpseExplosion_I", 12635)
{
	Icon 0 0

	Animation None
	DefaultInstant

	Aim None
	Target Creature
	Affect Ally

	//Extent 40
	Cost 10
	Cooldown 30

	Attribute Willpower

	Duration 10
	Cycle 2

	CreateSpell 12640
}

Spell (12640, "NEW_MP_CorpseExplosion_I_Explosion", 12640)
{
	Aim Position
	Target Corpse
	SubTarget Exclude CreatureType Animal
	SubTarget Exclude Hero
	Affect All

	Attribute Willpower

	Extent 40
	Amount 1

	CreateSpell 12645
	Sacrifice
}

Spell (12645, "NEW_MP_ExplodingCorpse", 12645)
{
	Aim Position
	Target Creature
	Affect Enemy

	Extent 25
	Attribute Willpower
	Damage Black 10
	Condition 24 1
}

Spell (12650, "NEW_MP_CorpseExplosion_II", 12635, 12635)
{
	Icon 1 0

	Duration 20
	ApplySpell 12635
}

Spell (12655, "NEW_MP_CorpseExplosion_III", 12635, 12650)
{
	Icon 2 0

	CreateSpell 12660
}

Spell (12660, "NEW_MP_CorpseExplosion_III_Explosion", 12640)
{
	Aim Position
	Target Corpse
	SubTarget Exclude CreatureType Animal
	SubTarget Exclude Hero
	Affect All
	Attribute Willpower
	Extent 40
	Amount 2

	Sacrifice
	CreateSpell 12645
}

Spell (12665, "NEW_MP_InfectingStrikes_I", 12665)
{
	Icon 12 28

	Animation None
	DefaultInstant

	Aim None
	Target Creature
	Affect Ally


	Cost 5
	Cooldown 15

	Attribute Strength

	Condition 12665 12
}

Spell (12670, "NEW_MP_InfectingStrikes_II", 12665, 12665)
{
	Icon 12 28
	Condition 12670 12
}

Spell (12675, "NEW_MP_InfectingStrikes_III", 12665, 12670)
{
	Icon 12 28
	Condition 12675 12
}

Spell (12676, "NEW_MP_InfectingStrikes_I_Trigger", 12676)
{
	Aim Entity
	Target Creature
	Affect Enemy

	Attribute Strength
	Chain 2 2 40
	Damage Black 10
}

Spell (12677, "NEW_MP_InfectingStrikes_II_Trigger", 12676, 12676)
{
	ApplySpell 12676
	Condition 8 5
}

Spell (12678, "NEW_MP_InfectingStrikes_III_Trigger", 12676, 12677)
{
	Chain 2 2 40
	Condition 8 5
	Damage Irresistible 10
}

Spell (12680, "NEW_MP_Sacrifice_I", 12680)
{
	Icon 6 25

	Animation None
	DefaultInstant

	Aim None
	Target Creature
	SubTarget Exclude CreatureType Animal
	SubTarget Exclude Hero
	Affect Ally

	Attribute Willpower

	Cost 10
	Cooldown 10
	Extent 30
	Amount 1
	//Range 150

	CreateSpell 12683
	Sacrifice
}

Spell (12683, "NEW_MP_Sacrifice_I_AOE", 12683)
{
	Aim Position
	Target Creature
	Affect Ally
	Attribute Willpower

	Extent 50
	Heal 75
}

Spell (12685, "NEW_MP_Sacrifice_II", 12680, 12680)
{
	Icon 6 25

	CreateSpell 12690
	Sacrifice
}

Spell (12690, "NEW_MP_Sacrifice_II_AOE", 12683)
{
	Aim Position
	Target Creature
	Affect Ally
	Attribute Willpower

	Extent 50
	Heal 75
	Condition 4 10
}

Spell (12695, "NEW_MP_Sacrifice_III", 12680, 12685)
{
	Icon 6 25

	CreateSpell 12700
	Sacrifice
}

Spell (12700, "NEW_MP_Sacrifice_III_AOE", 12683)
{
	Aim Position
	Target Creature
	Affect Ally
	Attribute Willpower

	Extent 70
	Heal 75
	Condition 4 10
}

Spell (12705, "NEW_MP_DarkStorm_I", 12705)
{
	Icon 14 13

	Animation None
	DefaultInstant

	Cost 10
	Cooldown 30

	//Affect Enemy
	//Extent 35

	Attribute Willpower

	Duration 15

	CreateSpell 12710
}

Spell (12710, "NEW_MP_DarkStorm_I_AuraEffect", 12710)
{
	Aim Position
	Extent 35
	Target Creature
	Affect Enemy
	Attribute Willpower

	Damage Black 4
}

Spell (12715, "NEW_MP_DarkStorm_II", 12705, 12705)
{
	Icon 14 13

	CreateSpell 12720
}

Spell (12720, "NEW_MP_DarkStorm_II_AuraEffect", 12710)
{
	Aim Position
	Extent 35
	Target Creature
	Affect Enemy
	Attribute Willpower

	Leech Black 4
}

Spell (12725, "NEW_MP_DarkStorm_III", 12705, 12715)
{
	Icon 14 13

	CreateSpell 12730
}

Spell (12730, "NEW_MP_DarkStorm_III_AuraEffect", 12710)
{
	Aim Position
	Extent 50
	Target Creature
	Affect Enemy
	Attribute Willpower

	Leech Black 4
}

Spell (12735, "NEW_MP_Transformation", 12735)
{
	Icon 7 24

	Animation CastLongSelf
	Casttime 5.5
	Release 4.8

	Aim None
	Target Creature
	Affect Ally

	Cooldown 180

	Condition 12735 45
	Condition 12736 44
	Heal 3000
}

Spell (12736, "NEW_MP_TransformationEnd", 12736)
{

}

//General MP
//12750: Basic HP Reg in COnditions
